Tapamine: free one-tap games to play with friends
Tapamine is a free collection of one-tap games you play with one thumb. Every game has a daily level, ghost races against your friends and beat-my-score links. No download, works offline.
30 one-tap games
- Updraft: Thread the wind gates. (Tap to flap · Hold to glide)
- Drop: Fall fast. Don't get squished. (Tap to turn · Hold to brake)
- Slab: Stack it to the sky. (Tap to drop · Hold to slow)
- Spire: Swing across the rooftops. (Hold to swing · Release to fly)
- Drift: Hug the curves. Don't fly off. (Hold to turn · Release to straighten)
- Wall Hop: Climb. Don't look down. (Tap to leap)
- Tint: Only your color gets through. (Tap to bounce)
- Pin: Never hit your own pin. (Tap to throw)
- Bridge: Measure twice. Cross once. (Hold to grow · Release to drop)
- Dash: Jump to the beat. (Tap to jump · Hold to keep jumping)
- Jet: Fly the zapper lab. (Hold to fly · Let go to fall)
- Copter: Swing through the girders. (Tap to flip direction)
- Dunk: Drop it through every hoop. (Tap to bounce · Drop through each hoop)
- Lander: Touch down. Gently. (Hold to fire the engine · Land soft on the pad)
- Hop: Cross the road. Then the river. (Tap to hop forward)
- Rush: Gun it through the gaps. (Hold to drive · Release to brake)
- Swap: Grab every circle. Dodge every square. (Tap to switch lanes)
- Flipper: One button. Both flippers. Don't drain. (Tap or hold to flip)
- Swoop: Dive the hills. Outrun the night. (Hold to dive · Release to fly)
- Moto: Flip it. Stick it. (Hold to flip back · Let go to land)
- Flipside: Flip gravity. Mind the gaps. (Tap to flip gravity)
- Jelly: Squeeze through before it shuts. (Tap to jump through the gap)
- Orbit: Let go at the right moment. (Tap to launch)
- Coil: Grow long. Don't bite yourself. (Tap to turn · Tap 3× for left)
- Rally: Keep the ball in the ring. (Tap to reverse the paddle)
- Duo: Two friends, one spin. (Hold = right · Let go = left)
- Crane: Swing it. Drop it. Build it high. (Tap to drop the block)
- Putt: Sink it before you run out of strokes. (Press to aim · Hold for power · Let go to putt)
- Toss: Land it upright. Every time. (Hold to charge · Release to flip)
- Reel: Keep it in the bar. Reel it in. (Hold to lift the bar · Release to let it sink)
What are one-tap games? · All games