Toss is a one-tap bottle flip game. Your googly-eyed bottle stands on a table. Hold to charge, release to throw, and it spins through the air toward the next piece of furniture: a stool, a shelf, a stack of books, a crate. One power sets both how far it flies and how fast it spins, so the right throw lands it upright after exactly one flip. A little too soft or too hard and it comes down tilted and tips over. Every day there's a new room, the same for everyone, so you can race your friends' ghosts across it.
How to play Toss
- Hold anywhere to charge. The meter fills, then bounces back down if you keep holding.
- Release to toss the bottle toward the next surface.
- Land it upright to score a flip. A tilted landing tips over and ends the run.
- Very short taps don't throw anything, so you can't waste a toss by accident.
Tips to get a high score
- Watch the coaster on the next surface: that's where a perfect throw lands.
- Farther and higher targets need more power. Lower targets need a little less than they look.
- A near-straight landing is PERFECT and worth 2. Perfects in a row climb in pitch.
- Long tables have room for a showy throw: charge roughly a fifth more than the perfect throw and the bottle does one and a half flips, landing on its cap for +4.
- If you overshoot the meter, keep holding: it comes back down and you get another pass.
Daily levels and ghost races
Every day Toss has a new daily level that's the same for everyone. While you play, you race translucent “ghosts” — real replays of other players and your friends. Beat a score, then send a challenge link so a friend can race your ghost on the exact same level.
FAQ
Why did my bottle tip over when it landed on the table?
It came down too tilted. Power sets the spin as well as the distance, so a throw that's a bit too strong over-rotates and one that's too weak under-rotates. Aim for the coaster.
How do I land on the cap?
On a long table, charge the meter roughly a fifth higher than for a perfect throw. The bottle does one and a half flips and lands upside down on its cap for a big bonus.
Is it free?
Yes. Every Tapamine game is free to play in your browser with no download and no account.
Does it work on my phone?
Yes. Tapamine is built for phones first: portrait, one thumb, and it works offline after your first visit. It also works with a mouse or the spacebar on a computer.
How do challenges work?
After a run, tap “Challenge a friend” to send a link. Your friend plays the exact same level and races your ghost — a replay of your run — to see who wins.
Add Toss to your site
Toss is free to embed on your blog, class page or website. Paste this code:
<iframe src="https://tapamine.com/embed/toss/" title="Toss: free one-tap game" width="360" height="640" style="border:0;border-radius:16px;max-width:100%" allow="autoplay; fullscreen; web-share" loading="lazy"></iframe>