Jelly

Squeeze through before it shuts. A free one-tap game.

Play nowTap to jump through the gap

Jelly is a one-tap timing game about a wobbly little jelly climbing a shaft. Every floor is two sliding halves that close together. Tap to jump through the gap while it's open, then land on the floor once it shuts. Jump too late and the halves squish you; wait too long and the rising goo catches you. Every run takes seconds to learn, and there's a new shaft every day.

How to play Jelly

  1. Tap anywhere to jump straight up. That's the only control.
  2. Jump while the gap above you is open; the floor closes under you and becomes your new ground.
  3. If the halves close while you're between them, you're squished. Red bumpers mean they're closing.
  4. Don't wait too long: red goo rises from below and speeds up the longer you play.
  5. Each floor you climb is a point. Grab gold coins floating in the gaps.

Tips to get a high score

Daily levels and ghost races

Every day Jelly has a new daily level that's the same for everyone. While you play, you race translucent “ghosts” — real replays of other players and your friends. Beat a score, then send a challenge link so a friend can race your ghost on the exact same level.

FAQ

What kills you in Jelly?

Two things: getting caught between two halves as they close (squished), or letting the rising goo reach you. Bumping your head on a floor that's already shut is harmless; you just drop back down.

Do you have to hold the button?

No. Jelly uses taps only. Each tap is one jump, and where you tap doesn't matter, so you can play one-handed.

Does it get harder?

Yes. Floors close faster, stay shut longer, meet off-centre, pause halfway or fake a close, and the goo keeps speeding up. Sooner or later the goo catches everyone, so every run is a race for the highest floor.

Is it free?

Yes. Every Tapamine game is free to play in your browser with no download and no account.

Does it work on my phone?

Yes. Tapamine is built for phones first: portrait, one thumb, and it works offline after your first visit. It also works with a mouse or the spacebar on a computer.

How do challenges work?

After a run, tap “Challenge a friend” to send a link. Your friend plays the exact same level and races your ghost — a replay of your run — to see who wins.

Add Jelly to your site

Jelly is free to embed on your blog, class page or website. Paste this code:

<iframe src="https://tapamine.com/embed/jelly/" title="Jelly: free one-tap game" width="360" height="640" style="border:0;border-radius:16px;max-width:100%" allow="autoplay; fullscreen; web-share" loading="lazy"></iframe>

More one-tap games

UpdraftThread the wind gates.DropFall fast. Don't get squished.SlabStack it to the sky.SpireSwing across the rooftops.DriftHug the curves. Don't fly off.Wall HopClimb. Don't look down.TintOnly your color gets through.PinNever hit your own pin.BridgeMeasure twice. Cross once.DashJump to the beat.JetFly the zapper lab.CopterSwing through the girders.DunkDrop it through every hoop.LanderTouch down. Gently.HopCross the road. Then the river.RushGun it through the gaps.SwapGrab every circle. Dodge every square.FlipperOne button. Both flippers. Don't drain.SwoopDive the hills. Outrun the night.MotoFlip it. Stick it.FlipsideFlip gravity. Mind the gaps.OrbitLet go at the right moment.CoilGrow long. Don't bite yourself.RallyKeep the ball in the ring.DuoTwo friends, one spin.CraneSwing it. Drop it. Build it high.PuttSink it before you run out of strokes.TossLand it upright. Every time.ReelKeep it in the bar. Reel it in.