Swim

Flip at the T. Beat the pace light. A free one-tap game.

Play nowHold to swim · Let go to breathe · Tap at the T to flip

Swim is a one-button swimming race built around the flip turn. Each level is a race: 50 m, then 100 m, then 150 m. Press on the beep to dive off the blocks, keep holding to glide underwater in streamline, and let go to break out before the 15 m mark. On the surface, hold to swim fast with your head down and let go to take a breath before your air runs out. At the end of the pool, tap as your head reaches the T on the bottom to flip turn. Time it right and you plant your feet and explode off the wall. Tap too early and you miss the wall; too late and you smack into it. A pace light runs down your lane every race, and if it catches you, you're out. Your score is lengths swum.

How to play Swim

  1. Press when the beep sounds to dive off the blocks. Pressing before it is a false start.
  2. Keep holding underwater, and let go to come up before the 15 m mark.
  3. Hold to swim head-down. Let go to breathe before the air bar runs out.
  4. Tap as your head reaches the glowing T near the wall to flip turn, and keep holding to push off underwater.
  5. Stay ahead of the pace light in your lane.

Tips to get a high score

Races get longer and faster

The first two races are 50 m: two lengths of a 25 m pool with one flip turn. Then come two 100 m races, and from the fifth race on, every race is 150 m with five turns.

The pace light starts just behind the blocks at the beep and moves at a steady speed. It starts at about 3.9 m/s and rises to about 4.6 m/s by the fifth race. After that it speeds up every race, so even great swimmers get caught eventually.

The perfect-turn window shrinks as the races go on, from about 28 cm either side of the T to about 12 cm.

Where the time goes

A perfect turn sends you off the wall at about 7.6 m/s, a sloppy one at around 5, and missing the wall at barely 2. Turns are where races are won.

Underwater, the push-off slowly fades to about 4.3 m/s. That's still quicker than swimming on the surface (4 m/s head-down, 2.6 m/s while breathing), so the best swimmers glide all the way to just before the 15 m mark.

Off the blocks, a fast reaction gives you a longer, faster dive. React within about a quarter of a second for a GREAT START.

Breathing and lives

A full breath lasts about four seconds of head-down swimming and refills in half a second, so a short breath every few seconds keeps you fast. Run out and you gasp, swimming slowly for almost a second.

You have three lives. A false start, a smack into the wall or staying under past 15 m each cost one. The pace light doesn't take a life: if it catches you, the run is simply over.

Daily levels and ghost races

Today's Swim level is the same for everyone, and you race the ghosts of other players' runs. How daily levels and challenges work.

FAQ

What is a flip turn?

It's how fast swimmers change direction at the wall: a forward somersault that lands their feet on the wall so they can push off hard. In Swim, you tap at the T on the pool floor to start it.

Why did I smack the wall?

You tapped too late, or not at all. Start the flip as your head crosses the T, about a body length from the wall. A smack costs a life.

What is the pace light?

A light that runs down your lane at a set speed from the beep. It gets faster every race. If it catches up with you, the run ends.

Is it free?

Yes. Every Tapamine game is free to play in your browser with no download and no account.

Does it work on my phone?

Yes. Tapamine is built for phones first: portrait, one thumb, and it works offline after your first visit. It also works with a mouse or the spacebar on a computer.

How do challenges work?

After a run, tap “Challenge a friend” to send a link. Your friend plays the exact same level and races your ghost — a replay of your run — to see who wins.

Add Swim to your site

Swim is free to embed on your blog, class page or website. Paste this code:

<iframe src="https://tapamine.com/embed/swim/" title="Swim: free one-tap game" width="360" height="640" style="border:0;border-radius:16px;max-width:100%" allow="autoplay; fullscreen; web-share" loading="lazy"></iframe>

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